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Monthly Archives

August 2016

Animated GIF goodness

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I pronounce them “GIFs” – like GIFT without the T. Steve calls them “JIFs” – as in the peanut butter. I think Steve is wrong but we don’t have time to argue about it. Too busy making this game.

At any rate, several folks have asked us for the links to the animated gifs for Anew that we have been posting on our social media pages. I’ve pasted them into this post for your convenience. Feel free to share or embed them in your own sites!

ATDL_LogoATDL_VFX_EnemyATDL_Crystal_Cave ATDL_HeadShot  ATDL_Rockets

Dev Team @ E3

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Steve and I had a fun and productive trip to E3 this June. We met up with several developers, publishers, friends, and former studio colleagues. We also tried VR for the first time and looked really silly waving our arms around in the air with dumb grins on our faces.

Here’s a great shot of the Anew: The Distant Light dev team. From left to right – Steve Copeland, composer Will Roget, and me (Jeff Spoonhower).


We also walked the show floor and hung out with our good friend, former colleague, grad school classmate, and creator of the indie hit Axiom Verge – Tom Happ!


Audience Choice Award at Phoenix, AZ Comicon!

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We won the Audience Choice Award at the videogame showcase at Phoenix Comicon! We are thrilled to have been selected as the favorite game by the thousands of gamers that attended the show. It’s been a great experience sharing Anew: TDL for the first time and getting to know the other fantastic game developers in attendance.

Check out the fancy golden gamepad trophy: